Animation

INTERVIEW | Tian Gan

INTERVIEW | Tian Gan

Tian Gan is a concept artist at Bad Robot Games, a video game fraction of JJ Abrams’ Bad Robot Production. Her work is mostly created through digital ways, like 2D digital painting, drawing, and 3D modeling. Working in the entertainment industry, Tian loves to design and create imaginary environments, characters, and creatures for video games, animation, and film.

INTERVIEW | Jikke Lesterhuis

INTERVIEW | Jikke Lesterhuis

Jikke Lesterhuis is a multidisciplinary artist from the Netherlands, currently based in Amsterdam. She never stopped drawing from the moment she learned how to use a pencil. Jikke currently focuses on ways to bring the 2D medium into a 3D space. Using her curiosity and eagerness to learn, she keeps discovering new sides of herself that reflect in her work.

INTERVIEW | Shiyu (Icy) Qiao

INTERVIEW | Shiyu (Icy) Qiao

Shiyu (Icy) Qiao is a London-based animation director, 2D & stop-motion animator, and illustration artist from China. Her themes are often drawn from personal experience, social psychology, and philosophy. Her works are not limited to a single medium and she sees her creation as a healing process, creating a conversation with the viewers through the dissection of memory and self.

INTERVIEW | Elvin Ou

INTERVIEW | Elvin Ou

Elvin Ou is a New York based multidisciplinary artist and a visiting assistant professor at Pratt Institute. He finds his inspiration in the intersection of digital media and the physical environment. With a background in interior design and interactive design, he believes that storytelling is the key to unlocking the nuance between digital and physical.