Video games

INTERVIEW | Chong Liu

INTERVIEW | Chong Liu

Chong Liu is a New York-based concept artist and digital illustrator, originally from China. As a digital illustrator and concept artist immersed in the dynamic world of game development, Chong Liu’s creative journey is a fusion of imagination and technical expertise. His work is a testament to my passion for bringing fantastical worlds to life, and captivating audiences through visually compelling narratives.

INTERVIEW | Jiaoyang Li

INTERVIEW | Jiaoyang Li

Li Jiaoyang is a poet and interdisciplinary artist. She co-founded Accent Accent and the Accent Sisters Bookstore and currently resides in New York and New Jersey. Her cross-disciplinary works have been presented at various venues, exhibitions, and institutions internationally. Li Jiaoyang has taught creative writing at New York University, Pratt Institute, Brooklyn Library, and New York Cultural Salon.

INTERVIEW | Tian Gan

INTERVIEW | Tian Gan

Tian Gan is a concept artist at Bad Robot Games, a video game fraction of JJ Abrams’ Bad Robot Production. Her work is mostly created through digital ways, like 2D digital painting, drawing, and 3D modeling. Working in the entertainment industry, Tian loves to design and create imaginary environments, characters, and creatures for video games, animation, and film.

INTERVIEW | Wenhui Jiang (Untitled-egg)

INTERVIEW | Wenhui Jiang (Untitled-egg)

Wenhui Jiang (Untitled-egg) s a visual artist and graphic designer who works with multi-disciplinary subjects and media. As a queer, she always has a radical perspective on observing and experiencing the world. Strong satire is characteristic of her work. In her practice, she takes herself as the object of observation and uses her work as a tool to research the context of the era and society behind the individual.