Design

INTERVIEW | Wanqing (Rita) Zhang

INTERVIEW | Wanqing (Rita) Zhang

Wanqing Zhang is a New York-based designer whose practice sits at the intersection of graphic design and installation. She specialises in addressing complex social issues, such as mental health and gender equality, by transforming research and insights into tangible, design systems. Her work investigates how design can shape understanding of identity, memory, and collective experience.

INTERVIEW | Hanke Wang

INTERVIEW | Hanke Wang

Hanke Wang is a U.S.-based new media artist and game designer working across character design, illustration, and interactive visual systems. His practice focuses on creating fictional characters and narrative worlds, often through a hybrid process that blends 3D character construction with 2D hand-drawn imagery. His latest project is Battle of the Mouse King, a narrative-driven card-based game.

INTERVIEW | Yanming Chen

INTERVIEW | Yanming Chen

Yanming Chen is a UI/UX designer, originally from China. She devotes herself to the path of design for its features in avant-garde concepts, visual presentation, and commercial performance. Her inspiration comes from all details she captures in everyday life. She translates what she observes and how she feels into illustrations in her special tone. Her design is often the illustration of her effort in research and observation through vibrant colors in a minimalistic style.

INTERVIEW | Te-Sian Shih

INTERVIEW | Te-Sian Shih

Te-Sian Shih is a New York City-based graphic, packaging, branding designer, and artist. For her, design solves problems and conveys the companies' missions or personal vision. Designers should know what the concept needs to communicate to the consumers or viewers and then start thinking about the visual identity, branding, image, etc. A good designer should help consumers and businesses to develop their scale of enterprises and reputations.